Credits for okl1001's Better Default resource pack (Latest additions at the bottom)

Fire: PureBDCraft 16x

Water: BdoubleO100's resource pack

Diamond block, diamond item, dropper upwards: Better MC by Raycelee

Redstone block, redstone torch, redstone lamp, glowstone block, redstone item, glowstone item,
all raw fish, and glistering melon animations: Blocksmith Hybrid

Grass side, podzol side, and grass side snowed are all from Ad Defaultum

Quartz block and all its variants: DefStyle 1.7.2 V2.4

Elytra angel wings: lemoncake's elytra textures on imgur

Saddled pig, bow pulling animation, fishing rod (cast & uncast), apple, and golden apple: Better Default v2 by Azilym and Fonnex

Thunder sounds are from Naturus

Cocoa and ladder models by @Georg_Schmo from his 3D Nature Pack

Ladder model from Taunoa model resource pack by Zaliku: twitter.com/Zaliku_

Sun: Rebel_Guy's faithful pvp edit

starfield, polaris star, and sky sunflares all from John Smith Legacy 1.8

rain is an edited version of someone else's

Minecraft logo is from somewhere (!)

Gray wither effect hearts are from Xisuma's Vanilla Tweaks pack(s)

lightmaps are from an old version of Atherys Ascended (which I think took it from Misa's pack, because Misa's is extremely similar if not the same as this one)

Smaller crosshair and some colormaps by myself

Hopper and cauldron item models from True 3D Items

Bed and Brewing Stand item models from "Better Than Default" by _zombiehunter

Furnace animation made by myself

Offhand icon from "My Default Desire" by Cyberization

lava, lavapop, fire, and rain sounds from "Pixel Perfection" by XSSheep

water sound from BDCraft sounds pack

Enchantment Table model from Default 3D by Know2Good

Observer block animation by reddit user billybobjoseph: https://www.reddit.com/r/Minecraft/comments/5dq3zs/created_my_own_observer_the_lively_observer_sorry/

Horse neigh sound is from "A Brave New World" resource pack by TQuinn

swim and splash sounds from Audiocraft by TheSavageHybrid/NWG

mcpatcher cloud textures from Aeon (which I think took it from Misa's pack)

Moon Phases and Mojang logo from Huahwi 64x 1.8 (UHC Edit)	

3D lilypad model from Naturus

lots of random block textures (too many to list accurately)
are taken from Vader's alternate block pack 

a few very subtle texture changes (flint & steel, beetroot seeds, beetroot soup)
from Insanial's Tweekachu pack: http://www.planetminecraft.com/texture_pack/v1-0-1-11-tweekachu-minecraft-tweaks-for-maximum-enjoyment-pikachu-not-included/

husk2, squid2, squid4, polarbear2, bat2, and bat3 are by rayclee from his Better MC pack (overused name but hey I'm rolling with mine)

cows, pigs, and chickens are from Blocksmith Hybrid

skeleton2 and skeleton3 by reddit user nox-cgt: https://www.reddit.com/r/Minecraft/comments/5gygds/i_made_a_texture_that_makes_skeletons_look_older/
                                                https://www.reddit.com/r/Minecraft/comments/5p8uoh/i_made_the_skeleton_match_the_bone_item_and_the/

black2 (cat) by somebody, can't remember where I grabbed it from

zombie4 and zombie5 by me (until I can make better ones)

elytra and broken elytra item textures (to match lemoncake's angel wings texture) are by me

red sandstone ctm by me 
(for some reason optifine doesn't have this but it has regular sandstone)

patch for default's iron golem oversights by reddit user Roelof1337
https://www.reddit.com/r/Minecraft/comments/5p5sgv/i_fixed_the_iron_golem_texture_oversights/

tallgrass and some flower variation dependent on biomeusing biomes o plenty mod's textures

slightly desaturated dark oak block textures based off of xisuma's vanilla tweaks pack

lang tweaks by me, obviously

zombie2 and alex zombie model by MushirMickeyJoe and EskiMojo14 respectively: https://www.reddit.com/r/Minecraft/comments/5uiox4/my_friend_and_i_put_together_a_pack_which_turns/
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--12/27/16
fixed offhand slot to match hotbar slots instead of being a weird shape

made redstone dust actually connect, fixing that one pixel where it doesn't

added reeds/sugarcane ctm for optifine (by me, based of off the Plast Pack's)

added upgraded diamond items with optifine cit, textures are tweaked versions 
(to match with default's) of Irish_Pixel's item textures from their pack, Ventura. 12/29/16
Full credit to them for the original item textures.   

* changelog turned into credits from 12/28/16 to 3/1/17 since it was mostly other people's textures           

--3/1/17
changed diamond and gold ore to tweaked versions of rakepack's textures:
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1243234-1-11-update-on-the-way-16-1-5-1-rakepack-default

added randomized ores for gold (by me) and lapis (from Vader's pack)

added another skeleton variant (default without a jaw) 

changed a few of the default effect icons to the ones in rakepack's:
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1243234-1-11-update-on-the-way-16-1-5-1-rakepack-default

added tools with different stages (wood is bad, stone looks slightly better, etc) 
using the default palette but rakepack's texture shapes

changed upgraded pickaxe textures, changed upgraded sword textures 3/2/17

--3/16/17
added dark oak and acacia leaf textures from SCtester's SenseCraft pack

added jawless wither skeleton variant

added vine ctm from the inFinite pack 3/23/17

--3/25/17
changed water overlay (side of water looking through glass) to be much clearer

added more monster spawner variants (green versions of Vader's) 

added some jungle leaves variants from Vader's pack

added leaf-on-log ctm for all 6 leaf types 3/27/17

--4/11/27
added daffodil variant for dandelions in the plains biome using s4rKRS's texture: 
https://www.reddit.com/r/Minecraft/comments/64cple/daffodil_fields_custom_texture/ 
                                                                  
changed poppy variants and removed white flower in plains biome

added some experimental stem color variants on dandelion and poppy flowers for taiga biome 

--4/27/17
added cold zombie variant by blackdragon6547: https://www.reddit.com/r/Minecraft/comments/67rvhv/ice_themed_husk_and_desert_themed_stray/

added more experimental stem color variants, this time for hot and cold biomes

fixed mycelium and podzol side variants not working

added another stonebrick variant 

--4/29/17
tweaked grass block side texture

added grass block variants (for the dirt part)

removed unnecessary alternates/disabled textures, removed unnecessary blockstate files

--5/2/17
added grass path side texture 

added variants for grass path side

added variants for grass path top from Vader's pack

--5/3/17
fixed all stonebrick variants not working for slabs & stairs

fixed monster egg blocks not using their respective variants

--5/5/17
changed potato crop to be darker

--5/17/17
fixed farmland not using dirt variants for the sides and bottom

tweaked 1.12 knowledge book icon

started working on 1.12 recolors

--5/22/17
updated some blockstate file weights to the new format ("weight": instead of "weight"=)

added hopper direction arrow from Xisuma's Vanilla Tweaks website

--6/3/17
small gui tweaks and fixes

--6/5/17
added textures for: diamond axe, diamond hoe, diamond shovel, diamond pickaxe, iron shovel,
iron axe, golden hoe, golden axe, golden pickaxe, and golden shovel

--6/11/17
added and tweaked a recipe book icon from u/McVerece: https://www.reddit.com/r/Minecraft/comments/6gn47s/remade_the_recipebook_texture_to_fit_normal_books/

--6/12/17
added the old default colors for black, brown, gray, and light gray wools and shulkers

tweaked black, brown, gray, and green beds

--6/21/17
updated pack to 1.12

tweaked and added door textures by u/FenrirWarrior https://www.reddit.com/r/Minecraft/comments/6hplby/i_improved_the_vanilla_door_icons_if_you_like/

added repaletted painting item texture by enchilado from rakepack:
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1243234-1-11-update-on-the-way-16-1-5-1-rakepack-default

tweaked advancement lang

tweaked diamond tool textures

fixed water being an inconsistent color on maps 
(can't fix water drip color without overhauling the current water colormap)


--6/22/17
replaced all background panoramas with four new ones

added random ice textures (from Vader's pack)


--6/23/17
added bed item model

fixed and added some old trapdoor models by @Georg_Schmo from his 3D Nature Pack


--6/24/17
fixed and added an old birch door model by @Georg_Schmo from his 3D Nature Pack

added 6 (all doors minus birch) other door models by @Georg_Schmo from his 3D Nature Pack

fixed more blockstate files 
(brick not varying on stairs and slabs; stonebrick, spruce planks, and oak planks not varying on doubleslabs)

(finally) fixed chicken neck textures


--6/27/17
changed lit furnace animation


--7/1/17
changed flame particle to have consistent colors with fire

added nether torches by u/Farcr_ https://www.reddit.com/r/Minecraft/comments/6kfgpg/nether_torches_im_pretty_proud_of_themwhat_do_you/

tweaked torch texure to have consistent colors with fire (unnoticeable)


--7/11/17
ItemBound compatibility


--7/19/17
added alex husk variant from MushirMickeyJoe's resource pack https://www.planetminecraft.com/texture_pack/mickey-joe-s-relatively-improved-default/


--7/21/17
added some villager variants


--7/25/17
implemented some textures to tell the difference between crops in the early growth stages 
by u/ccjmk: https://www.reddit.com/r/Minecraft/comments/6p28ba/i_made_a_small_texture_pack_to_change_early_crops/

edited color maps for sky and fog
added some colors by u/creamcheese7:https://www.reddit.com/r/Minecraft/comments/6pbnut/custom_sky_that_fits_with_default_and_changes/?utm_content=comments&utm_medium=hot&utm_source=reddit&utm_name=Minecraft


--7/26/17
added 4 vex variants


--7/27/17
added 2 vindicator variants

added a evoker variant and retextured evoker


--8/2/17
fixed brick block models not displaying all 4 brick variants (default, brick_0, brick_1, brick_2)

added 3D models for rails from Xisuma's vanilla tweaks website: http://xisumavoid.com/vanillatweaks/

changed ping icons to have colors


--8/4/17
fixed a blockstate issue causing pink stonebrick stair blocks in a certain rotation when using forge

added two more azure bluet variants from Naturalized by jeffyjeff: 
https://minecraft.curseforge.com/projects/naturalized?gameCategorySlug=texture-packs&projectID=264614


--8/5/17
changed leather pants to have suspenders, like Ventura's leather pants

removed double sandstone slab feature

edited lang for monster egg blocks

added ZodaInk's silverfish block pack: 
https://www.reddit.com/r/Minecraft/comments/421gg8/i_wish_monster_egg_bricks_had_different_icons/cz7liva/


--9/2/17
changed upgraded item's gold palette


--9/3/17
edited grass variants and added two new ones from JAB_CAB's mostly default pack: 
https://www.planetminecraft.com/texture_pack/jab-cab-s-mostly-default-pack/


--9/6/17
added two diamond ore variants, one iron ore variant, and one coal ore variant

changed redstone to rakepack's redstone ore and added a variant for it


--9/12/17
updated toasts gui for tutorial pop-ups

updated lang for tutorial pop-ups

updated ambient status effect indicator colors

changed brick, netherbrick, sugar cane, shulker shell, gold ingot, 
iron ingot, and iron nugget item textures to rakepack's (but I repaletted them)
https://minecraftforum.net/forums/mapping-and-modding/resource-packs/1243234-1-11-update-on-the-way-16-1-5-1-rakepack-default

also changed beetroot to rakepack's, but it's a bit more shaded than the original


--9/25/17
changed yellow shulker to pre 1.12 version

changed yellow wool to pre 1.12 version

changed yellow and silver beds to Better Colours' texture (pre 1.12 color)
https://www.reddit.com/r/Minecraft/comments/6lp4cn/pre_112_colours_texture_pack/

fixed shulker boxes not using the correct particle color

changed red wool to pre 1.12 version


--9/30/17
redid all grass, podzol, grass path, and mycelium side variants based off of Evtema3's video:
https://www.youtube.com/watch?v=rS5SOfHctxI

fixed duplicate models for dirt


--10/2/17
fixed grass side 0 texture inconsistencies (when snowed changed to default grass side)


--10/4/17
fixed hopper being double in size compared to other blocks when in an item frame


--10/9/17
new item textures for elytra and broken elytra

added CIT for broken elytra when equipped 

inspired by SolSolo: 
https://minecraft.curseforge.com/projects/sols-broken-elytra?gameCategorySlug=texture-packs&projectID=270638

--11/1/17
added shulker box GUIs

changed lang to remove "Inventory" text

--11/2/17
adjusted colors on most shulker box GUIs

--11/8/17
new pack image












* Links are added for most things, although there are a few missing.
You can look up the name listed to find the original. 

* Note that I started this as a list of credits, but then I tweaked 
some things and added my own textures, so I made it a changelog too.

* (!)'s are things I haven't found credit for yet because I added them
before I even made this credit list.

* Any entries listed "added" and not giving credit are to be assumed my own textures.

* If you made one of the featuress in this pack and would like credit/to have it removed,
please contact me on reddit or PMC through a PM.





